SULFADRIANI. PENGEMBANGAN GAME EDUKASI MENGGUNAKAN SOFTWARE CONSTRUCT 2 BERORIENTASI PADA KEMAMPUAN BERPIKIR KREATIF SISWA KELAS VII SMP 18 LAU. Global Research and Innovation Journal, [S. l.], v. 2, n. 1, p. 156–165, 2026. Disponível em: https://journaledutech.com/index.php/great/article/view/953. Acesso em: 4 mar. 2026.