RABAH RUKMANA, Sayyid; TAUFIK RAKHMAN, Rizki; AKBAR PAHALA, Agam. REPRESENTASI PENGARUH BURUK GAME ONLINE DALAM PENCIPTAAN KARYA FIGURE BERBASIS MIXED MEDIA . Global Research and Innovation Journal, [S. l.], v. 2, n. 3, p. 191–198, 2026. Disponível em: https://journaledutech.com/index.php/great/article/view/1511. Acesso em: 19 aug. 2026.