DESTIYANTI, Afiya. REPRESENTASI VISUAL FOLKLOR GUNUNGKIDUL DALAM PERANCANGAN BOARDGAME JEJAK. Global Research and Innovation Journal, [S. l.], v. 2, n. 3, p. 174–182, 2026. Disponível em: https://journaledutech.com/index.php/great/article/view/1509. Acesso em: 19 aug. 2026.